Monday, June 11, 2007

whimsically practical, abundantly repetitive, listening to the abscence of listening

hi, how are you?
i'm good,
Life is delightful,
things are finally moving, being, becoming,
job is wonderful,
my car and residence are soon the same,
simple things, practical things,
after being so fanciful for so long i feel the need for practicality,
i am bothered by the absence of it,

i don't mean to bemoan,
that was one of the many reasons i've been quiet,
as well as being 'putered out,
insufficient time,
interest,
desire,
disgust with the state of blogs,
specifically the lack of personal insight and abundance of repetition,
and antipathy for the current state of listening around me.

Here is an email we got today from a client, an extreme example, but an example nonetheless~
................................................................................................................................
Question:Hi this question is for my Client Dorner Inc.

She has used all of her elements and assigned the accounts to them now they need to add the need to be able to add for lack of better word a new element so that when they need to post the expense of an insurance deductible or other expense that they need to charge the job due to damage to on the job they want to be able to Split the insurance expense to the GL account for insurance and the out of pocket expenses To another account currently in Whensoft you only get to assign 1 GL account How can we do this so that we can track the expense on the job as well as to the correct GL accounts?
...............................................................................................................

I loved the opening, i'm glad she made sure we knew this was a question, since we only get questions. The lack of punctuation is a bold choice, the random capitalization, "they need to add the need to be able to add for lack of better word"= brilliant. The crystal clear explanation of her problem, and the fact that this came from a CPA(ccountant).

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Another recent love, Karl Pilkington











He is on the Ricky Gervais Podcast, they are downloadable from iTunes, or free if you aren't a moron. They are basically 30 min radio shows with Ricky Gervais, Stephen Merchant, and Karl Pilkington. There are also free ones on iTunes. Ricky and Steve are funny, quick, and witty~ but Karl is unknowingly hilarious~ the way he views things is very simplistic, annoyed, and curious. Here are some quotes:
;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:
;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:;:

  • Don't chuck stuff about because you'll break it.
    • Karl's interpretation of the 'People who live in glass houses shouldn't throw stones' proverb.
  • People who live in glass houses have to answer the door.
    • Karl updates the famous proverb from above
  • Were those presents the three kings brought Jesus for Christmas or his birthday?
  • Don't be chucking that out you might need it later.
    • Karl's interpretation of Benjamin Franklin's "Waste not, want not."
  • You don't have to do it straight away, but just do it before it gets really bad.
    • Another interpretation of a proverb, based on Franklin's "A stitch in time saves nine."
  • I scored once, and that's only because I was being chased by a bee." Karl's most vivid memory of playing football at school.
  • A little story told quickly.
    • Karl's definition of an analogy
  • They go from building to building, just building.
    • On builders
  • You never see a black ghost, do you?
  • Why didn't evolution give them genes to make them good at carpentry then, so they could build a ladder instead of growing long necks?
    • On the the evolution of the giraffe.
  • Who's it for, at the end of the day?
    • Karl on marriage.
  • Knowledge is almost annoying.
  • Karl: "Even the bit that was important, right, when they were getting married, right, there wasn't enough chairs cos it was, y'know, all the family gets the chairs, don't they (Ricky: 'selfish...') so I was sort of stood at the back and that, watching, and er, I couldn't hear what was going on, cos a woman was breastfeeding her baby."
    • Steve: 'But- what- How loud was this baby guzzling away that you couldn't hear what was going on?'
    • Karl: 'It was slurping, and all that....'
    • -On a friend's wedding.

Check it out please! )
I'll be disappointed if you don't~(

As i mentioned earlier i have been put off by the many blogs simply repeating things from other blogs. Whether it be photo blogs, news blogs, gossip blogs, even psychology blogs they are all doing less creating more copying. Annoying yet easier. Here are some things copied from psychology blogs;
-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;-;

Voters’ personality traits in presidential elections

Abstract

Personality measures of more than 6000 US electors on the Big Five Factors have been collected on the Web through a Web site designed to assess their personality. By means of structural equation modeling the impact of personality factors as well as of demographic variables, such as age and sex, on voting intentions on the forthcoming US presidential elections was investigated. Personality variables accounted for 16% of variance of voting intentions, while gender and age accounted for no more than 3%. High Agreeableness and Openness were predictive of intention to vote for Kerry, while all high Energy, Conscientiousness and Emotional Stability were predictive of intention to vote for Bush. Results are consistent with previous research conducted in a different country, using a different language.

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Action-Video-Game Experience Alters the Spatial Resolution of Vision

ABSTRACT—Playing action video games enhances several different aspects of visual processing; however, the mechanisms underlying this improvement remain unclear. Here we show that playing action video games can alter fundamental characteristics of the visual system, such as the spatial resolution of visual processing across the visual field. To determine the spatial resolution of visual processing, we measured the smallest distance a distractor could be from a target without compromising target identification. This approach exploits the fact that visual processing is hindered as distractors are brought close to the target, a phenomenon known as crowding. Compared with nonplayers, action-video-game players could tolerate smaller target-distractor distances. Thus, the spatial resolution of visual processing is enhanced in this population. Critically, similar effects were observed in non-video-game players who were trained on an action video game; this result verifies a causative relationship between video-game play and augmented spatial resolution.

'''''''''''''Mark - think this helps our photography?

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26 Reasons What You Think is Right is Wrong

A cognitive bias is something that our minds commonly do to distort our own view of reality. Here are the 26 most studied and widely accepted cognitive biases.
  1. Bandwagon effect - the tendency to do (or believe) things because many other people do (or believe) the same. Related to groupthink, herd behaviour, and manias. Carl Jung pioneered the idea of the collective unconscious which is considered by Jungian psychologists to be responsible for this cognitive bias.
  2. Bias blind spot - the tendency not to compensate for one’s own cognitive biases.
  3. Choice-supportive bias - the tendency to remember one’s choices as better than they actually were.
  4. Confirmation bias - the tendency to search for or interpret information in a way that confirms one’s preconceptions.
  5. Congruence bias - the tendency to test hypotheses exclusively through direct testing.
  6. Contrast effect - the enhancement or diminishment of a weight or other measurement when compared with recently observed contrasting object.
  7. Déformation professionnelle - the tendency to look at things according to the conventions of one’s own profession, forgetting any broader point of view.
  8. Disconfirmation bias - the tendency for people to extend critical scrutiny to information which contradicts their prior beliefs and uncritically accept information that is congruent with their prior beliefs.
  9. Endowment effect - the tendency for people to value something more as soon as they own it.
  10. Focusing effect - prediction bias occurring when people place too much importance on one aspect of an event; causes error in accurately predicting the utility of a future outcome.
  11. Hyperbolic discounting - the tendency for people to have a stronger preference for more immediate payoffs relative to later payoffs, the closer to the present both payoffs are.
  12. Illusion of control - the tendency for human beings to believe they can control or at least influence outcomes which they clearly cannot.
  13. Impact bias - the tendency for people to overestimate the length or the intensity of the impact of future feeling states.
  14. Information bias - the tendency to seek information even when it cannot affect action.
  15. Loss aversion - the tendency for people to strongly prefer avoiding losses over acquiring gains (see also sunk cost effects)
  16. Neglect of probability - the tendency to completely disregard probability when making a decision under uncertainty.
  17. Mere exposure effect - the tendency for people to express undue liking for things merely because they are familiar with them.
  18. Omission bias - The tendency to judge harmful actions as worse, or less moral, than equally harmful omissions (inactions).
  19. Outcome bias - the tendency to judge a decision by its eventual outcome instead of based on the quality of the decision at the time it was made.
  20. Planning fallacy - the tendency to underestimate task-completion times.
  21. Post-purchase rationalization - the tendency to persuade oneself through rational argument that a purchase was a good value.
  22. Pseudocertainty effect - the tendency to make risk-averse choices if the expected outcome is positive, but make risk-seeking choices to avoid negative outcomes.
  23. Selective perception - the tendency for expectations to affect perception.
  24. Status quo bias - the tendency for people to like things to stay relatively the same.
  25. Von Restorff effect - the tendency for an item that “stands out like a sore thumb” to be more likely to be remembered than other items.
  26. Zero-risk bias - preference for reducing a small risk to zero over a greater reduction in a larger risk.

Complete list of cognitive biases - Wikipedia